![]() This is, as you’d expect from the team, entirely whimsical. Certain sets of powers can then be used to unlock doors and complete challenges as you roam the hallways between classes, though the preview build also suggests you’ll be invited back to older classes once you have new powers to complete other lessons. In Visualetics, you realize that dipping your hand in paint and using the water power makes the entire world your canvas, whilst crystals can be used to fashion items requested by students and ice can be used to block up leaky water valves.Įxpanding on the semi-open nature of Vacation Simulator before it, Cosmonious High lets you tackle classes and the missions within in any order you see fit, provided you’ve got the power to get the job done. New applications for these powers make themselves apparent as you work your way through the game’s classes. An impromptu fire on the morning bus grants you the ability to shoot water from your hands, for example, whereas Tilt Brush-style 3D drawing with crystals sees you link up severed electrical wires. You enroll as a new student who, on their first day, discovers adaptive powers that manifest in times of need. Owlchemy’s latest exercise in exploring VR interactions and storytelling comes in the form of this intergalactic high school romp, posing as ‘edutainment’ filtered through the team’s typically nonsensical brand of humor. ![]() That is if Sesame Street was in another galaxy, Kermit was actually a renowned scientist in make-believe chemistry and Miss Piggy headed up an art class that quickly descended into a chaotic mess. A trip to Cosmonious High is a little like stepping inside Sesame Street.
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